Unexpected
Posted by peterbayliss on August 13, 2008
I’m not so sure how it happened, but while writing my thesis today I somehow ended up arguing that primarily the prevailing visualist approach to understanding the experience of gameplay is in a sense an embodied account, in the wider sense that it pertains to how we experience our lifeworld, i.e. that we primarily think about our interaction with videogames as being about what’s on-screen. Not really sure if it will still make sense to me tomorrow though, not that it does particularly now really. Freaked myself out a bit actually.
Also unexpected, but pleasantly so, was the discovery that my DiGRA 2007 paper Notes Towards a Sense of Embodied Gameplay was used as an optional reading for a MSc (Media Technology and Games) course on Game Culture at IT University of Copenhagen taught by T.L. Taylor. Not that I’m bragging mind, it was just nice to think that my work is being used to teach students at arguably the best university for game studies in Europe.
