Game-time Conference Keynote Speech
Posted by peterbayliss on 19th October 2004
Last Friday night i attended the keynote speech of the Game-Time Conference here in Melbourne. Tetsuya Mizuguchi, creator of “Rez” was the key speaker. I previously hadn’t heard much about this game, most likely as i’ve tended to play PC game rather than console games – not having a console being the central problem. The presentation Tetsuya gave of “Rez” had me mesmerized (in fact i was pretty much under his spell when he revealed that he had worked on SEGA Rally!). Tetsuya combines player dependent sound with a distinct and stunning visual style thats a joy just to watch. Unfortunatly i was unable to attend any of the other events on the program due to work commitments, but am looking forward to checking out the Experimedia exhibition “Reactivate” on games and game’s effects on interactive media.
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